Fforge Materials V 2.0
Fforge Materials is an upgraded verison of Fast PBR Materials, without the library. It serves as a material creation script.
Overview:
https://www.youtube.com/watch?v=hoQTr4xO1uA
Features
- Creates the following standard materials : RedshiftMaterial, aiStandardSurface, VRayMtl
- Creates the following blend materials : RedshiftMaterialBlender, aiMixShader, VRayBlendMtl
- Maps supported :
Albedo, Specular, Roughness, Gloss, Normal, Bump, Opacity, AO, Metalness, Emission, Translucency, Displacement, Empty(just a file connected to the main 2dPlacement Node)
- Autopopulate maps from directory based on several naming conventions. You can also add your own naming conventions for each map.
- Autopopulate maps from single file after analyzing the name of the texture map.
- Recover material attributes (standard and blend) and continue working on it.
- Rename Materials, and their shading network.
- Duplicate Materials and their shading network and rename the whole network.
- Copy, transfer the textures associated with the current material to a new path, and apply the new path if you want to.
Important
The script does NOT contain any materials, geometry, lights, cameras, volumes or Textures.
Note for Arnold users, it works with Arnold 5+.
Tested with Maya 2017,2018,2019, 2020, 2022.
This product is 100% digitally distributed and so it is NOT eligible for refunds.
License Types
Each Fforge Materials license is activated for one computer.
After purchase, all lisence types are fit for commercial use. However, this product cannot be resold or redistributed.
The standard package includes one (1) seat.
Indie includes ten (10) seats. (30% discount, save $75)
Studio includes thirty (30) seats. (40% discount, save $300)
If you need more than 30 seats, please contact me so we can arrange something according to your needs.
Contact
If you have any issues, inquiries or requests, please don't hesitate to drop an email at farmakis.stavros@gmail.com
Fforge Materials V 2_0 for Maya